Scid  4.6.5
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 Nboard
 Nfile
 Nsearch
 Ntk
 Ntools
 Ntree
 NUI_impl
 Nutils
 Nwindows
 CbookDataT
 CByteBuffer
 CcachedTreeT
 CclashT
 CcmpMove
 CCodecMemoryManages memory databases that do not have associated files
 CCodecPgn
 CCodecProxyBase class for non-native databases
 CCodecScid4This class manages databases encoded in Scid format v4
 CCompressedFilter
 CCrosstable
 CDString
 CdupCriteriaT
 CecoTranslateTECO Classification functions
 CEngine
 CFastBoard
 CFastGame
 CFilebufAdds some helper functions to std::filebuf:
 CFilebufAppendOptimizes std::filebuf for random-access reading
 CFilter
 CFullMove
 CGame
 CgNumListT
 CHFilter
 CHFilterInvertedClass HFilterInverted - iterate through games excluded from a filter
 ChtmlStyleT
 CICodecDatabaseThis interface separates the logic of a database from its representation
 CIndex
 CIndexEntry
 CMFile
 CmoveChunkT
 CMoveList
 CmoveOrderT
 CmoveT
 CNameBase
 CNameNormalizerClass NameNormalizer - apply general corrections to a name
 CnodeT
 COpLine
 CopSortT
 COpTable
 CpatternT
 CpawnTableEntryT
 CPBook
 CPgnParser
 CPlayerActivity
 CplayerDataT
 CPlayerEloClass PlayerElo - elo ratings of a player
 CplayerFreqT
 CPlayerInfoClass PlayerInfo - player informations
 CPListSort
 CPosition
 CprincipalVarT
 CProgress
 CRecognizer
 CrepeatT
 CsanListT
 CscidBaseT
 CSearchPos
 CSearchTournamentsClass SearchTournamens - Search tournaments in a database
 CsimpleMoveT
 CSortCacheThis class sorts games contained into an Index
 CSpellCheckerClass SpellChecker - name spelling
 CSpellChkLoaderClass SpellChkLoader - load data into a SpellChecker object
 CsqDir_Init
 CSquareList
 CSquareSet
 CStoredLine
 CStrRangeClass StrRange - parse a string interpreting its content as 1 or 2 integers separated by whitespace
 CStrTree
 CtagT
 CTextBuffer
 CTimer
 CTourneyClass Tourney - Calculate information about a tournament
 CTourneyGameClass TourneyGame - Private class used by Tourney and SearchTournaments
 CtransTableEntryT
 CTreeCache
 CtreeNodeT
 CtreeT
 CUI_ListClass UI_List - create a list of values to be sent to UI : currently there is no automatic reallocation in push_back() so the constructor must know the max number of values that will be stored in the list
 CUndoRedo
 CVectorBigClass VectorBig - store data into chunks to avoid (or minimize) reallocations : is the base-2 logarithm of the number of T entries per chunk