Scid  4.6.5
Game Member List

This is the complete list of members for Game, including all inherited members.

accessMoveComment()Gameinline
accessTagValue(const char *tag, size_t tagLen)Game
AddMove(const simpleMoveT *sm)Game
AddNag(byte nag)Game
AddPgnStyle(uint mask)Gameinline
AddPgnTag(const char *tag, const char *value)Game
AddVariation()Game
AtEnd() constGameinline
AtStart() constGameinline
AtVarEnd() constGameinline
AtVarStart() constGameinline
Clear()Game
ClearExtraTags()Gameinline
ClearNags()Gameinline
clone()Game
CommentEmpty(const char *comment)Game
currentLocation() constGameinline
currentPos() constGameinline
Decode(ByteBuffer *buf, byte flags)Game
DecodeNextMove(ByteBuffer *buf, simpleMoveT *sm)Game
DecodeStart(ByteBuffer *buf, bool decodeTags=false)Game
DecodeTags(ByteBuffer *buf, bool storeTags)Game
DeleteVariation()Game
Encode(ByteBuffer *buf, IndexEntry *ie)Game
ExactMatch(Position *pos, ByteBuffer *buf, simpleMoveT *sm, gameExactMatchT searchType, bool *neverMatch)Game
ExactMatch(Position *pos, ByteBuffer *buf, simpleMoveT *sm)Gameinline
ExactMatch(Position *pos, ByteBuffer *buf, simpleMoveT *sm, bool *neverMatch)Gameinline
ExactMatch(Position *pos, ByteBuffer *buf, simpleMoveT *sm, gameExactMatchT searchType)Gameinline
FindExtraTag(const char *tag) constGame
FirstVariation()Game
Game()Gameinline
GetAverageElo()Game
GetBlackElo()Gameinline
GetBlackEstimateElo()Gameinline
GetBlackRatingType()Gameinline
GetBlackStr()Gameinline
GetCurrentMove()Gameinline
GetCurrentPly() constGameinline
GetCurrentPos()Gameinline
GetDate()Gameinline
GetEco()Gameinline
GetEventDate()Gameinline
GetEventStr()Gameinline
GetExtraTags() constGameinline
GetHtmlStyle()Gameinline
GetLocationInPGN() constGame
GetMoveComment() constGameinline
GetNags() constGameinline
GetNextMoveUCI(char *str)Game
GetNextNags() constGameinline
GetNextSAN()Game
GetNumHalfMoves()Gameinline
GetNumVariations() constGameinline
GetPartialMoveList(DString *str, uint plyCount)Game
GetPgnOffset() constGame
GetPgnStyle()Gameinline
GetPreviousMoveComment() constGameinline
GetPrevMoveUCI(char *str) constGame
GetPrevSAN(char *str)Game
GetResult()Gameinline
GetRoundStr()Gameinline
GetSAN(char *str)Game
GetSiteStr()Gameinline
GetVarLevel() constGameinline
GetVarNumber() constGameinline
GetWhiteElo()Gameinline
GetWhiteEstimateElo()Gameinline
GetWhiteRatingType()Gameinline
GetWhiteStr()Gameinline
HasNonStandardStart() constGameinline
IsColorFormat()Gameinline
IsHtmlFormat()Gameinline
IsLatexFormat()Gameinline
IsPlainFormat()Gameinline
LoadStandardTags(const IndexEntry *ie, const NameBase *nb)Game
MainVariation()Game
MaterialMatch(ByteBuffer *buf, byte *min, byte *max, patternT *pattern, int minPly, int maxPly, int matchLength, bool oppBishops, bool sameBishops, int minDiff, int maxDiff)Game
MoveBackup()Game
MoveExitVariation()Game
MoveForward()Game
MoveForwardInPGN()Game
MoveIntoVariation(uint varNumber)Game
MoveToLocationInPGN(unsigned stopLocation)Game
MoveToPly(int hmNumber)Gameinline
MoveToStart()Game
PgnFormatFromString(const char *str, gameFormatT *fmt)Gamestatic
RemoveExtraTag(const char *tag)Game
RemoveNag(bool isMoveNag)Game
RemovePgnStyle(uint mask)Gameinline
ResetPgnStyle(void)Gameinline
ResetPgnStyle(uint flag)Gameinline
restoreLocation(const GameSavedPos &savedPos)Gameinline
SetBlackElo(eloT elo)Gameinline
SetBlackRatingType(byte b)Gameinline
SetBlackStr(const char *str)Gameinline
SetDate(dateT date)Gameinline
SetEco(ecoT eco)Gameinline
SetEventDate(dateT date)Gameinline
SetEventStr(const char *str)Gameinline
SetHtmlStyle(uint style)Gameinline
SetMoveComment(const char *comment)Game
SetPgnFormat(gameFormatT gf)Gameinline
SetPgnFormatFromString(const char *str)Game
SetPgnStyle(uint mask, bool setting)Gameinline
setRating(colorT col, const char *ratingType, size_t ratingTypeLen, std::pair< const char *, const char *> rating)Game
SetResult(resultT res)Gameinline
SetRoundStr(const char *str)Gameinline
SetScidFlags(const char *s, size_t len)Gameinline
SetScidFlags(const char *s)Gameinline
SetSiteStr(const char *str)Gameinline
SetStartFen(const char *fenStr)Game
SetStartPos(Position *pos)Game
SetWhiteElo(eloT elo)Gameinline
SetWhiteRatingType(byte b)Gameinline
SetWhiteStr(const char *str)Gameinline
strip(bool variations, bool comments, bool NAGs)Game
Truncate()Game
TruncateStart()Game
VarExactMatch(Position *searchPos, gameExactMatchT searchType)Game
WriteComment(TextBuffer *tb, const char *preStr, const char *comment, const char *postStr)Game
WriteMoveList(TextBuffer *tb, moveT *oldCurrentMove, bool printMoveNum, bool inComment)Game
WriteToPGN(uint lineWidth=0, bool NewLineAtEnd=false, bool newLineToSpaces=true)Game