Scid  4.6.5
scidBaseT Member List

This is the complete list of members for scidBaseT, including all inherited members.

bbufscidBaseT
beginTransaction()scidBaseT
Close()scidBaseT
compact(const Progress &progress)scidBaseT
composeFilter(const std::string &mainFilter, const std::string &maskFilter) const scidBaseT
createSortCache(const char *criteria)scidBaseT
dbFilterscidBaseT
deleteFilter(const char *filterId)scidBaseT
endTransaction(gamenumT gameId=INVALID_GAMEID)scidBaseT
gamescidBaseT
gameAlterationsscidBaseT
gameAlteredscidBaseT
gameNumberscidBaseT
getCompactStat(uint *n_deleted, uint *n_unused, uint *n_sparse, uint *n_badNameId)scidBaseT
getDuplicates(gamenumT gNum)scidBaseTinline
getExtraInfo(const std::string &tagname, std::string *res) const scidBaseT
getFileName() const scidBaseTinline
getFilter(const std::string &filterId) const scidBaseTinline
getFlag(uint flag, uint gNum) const scidBaseTinline
getGame(const IndexEntry *ie) const scidBaseTinline
getGame(const IndexEntry *ie, ByteBuffer *destBuf) const scidBaseTinline
getGame(const IndexEntry *ie, std::vector< GamePos > &dest)scidBaseT
getIndexEntry(gamenumT g) const scidBaseTinline
getIndexEntry_bounds(gamenumT g) const scidBaseTinline
getMainFilter(const std::string &filterId) const scidBaseTinline
getNameBase() const scidBaseTinline
getNameFreq(nameT nt, idNumberT id)scidBaseTinline
getStats() const scidBaseT
getTreeStat(const HFilter &filter)scidBaseT
idxscidBaseT
importGame(const scidBaseT *srcBase, uint gNum)scidBaseT
importGames(const scidBaseT *srcBase, const HFilter &filter, const Progress &progress)scidBaseT
importGames(T &codec, const P &progress, uint &nImported, std::string &errorMsg)scidBaseTinline
inUsescidBaseT
invertFlag(uint flag, uint gNum)scidBaseTinline
invertFlag(uint flag, const HFilter &filter)scidBaseTinline
isReadOnly() const scidBaseTinline
listGames(const char *criteria, size_t start, size_t count, const HFilter &filter, gamenumT *destCont)scidBaseT
nbscidBaseT
newFilter()scidBaseT
numGames() const scidBaseTinline
Open(ICodecDatabase::Codec dbtype, fileModeT mode, const char *filename=0, const Progress &progress=Progress())scidBaseT
releaseSortCache(const char *criteria)scidBaseT
saveGame(Game *game, gamenumT replacedGameId=INVALID_GAMEID)scidBaseT
saveGameHelper(Game *game, gamenumT gameId)scidBaseT
scidBaseT()scidBaseT
setDuplicates(uint *duplicates)scidBaseTinline
setExtraInfo(const std::string &tagname, const char *new_value)scidBaseT
setFlag(bool value, uint flag, uint gNum)scidBaseTinline
setFlag(bool value, uint flag, const HFilter &filter)scidBaseTinline
sortedPosition(const char *criteria, const HFilter &filter, gamenumT gameId)scidBaseT
treescidBaseT
treeCachescidBaseT
treeFilterscidBaseT
~scidBaseT()scidBaseT