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Scid
4.7.0
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| ►Nboard | |
| ►Nfile | |
| ►Ngamepos | |
| ►Npgn_impl | |
| ►Nsearch | |
| ►Ntk | |
| ►Ntools | |
| ►Ntree | |
| ►NUI_impl | |
| ►Nutils | |
| ►Nwindows | |
| CByteBuffer | |
| CcachedTreeT | |
| CclashT | |
| CcmpMove | |
| CCodecMemory | Manages memory databases that do not have associated files |
| CCodecNative | This class stores the pointers to the Index and NameBase objects used by a native codec |
| CCodecPgn | |
| CCodecProxy | Base class for non-native databases |
| CCodecSCID4 | This class manages databases encoded in SCID format v4 |
| CCompressedFilter | |
| CCrosstable | |
| CDString | |
| CdupCriteriaT | |
| CecoTranslateT | ECO Classification functions |
| CEngine | |
| CFastBoard | |
| CFastGame | |
| CFilebuf | Adds some helper functions to std::filebuf: |
| CFilebufAppend | Optimizes std::filebuf for random-access reading |
| CFilter | |
| CFullMove | |
| CGame | |
| CgNumListT | |
| ►CHFilter | |
| CHFilterInverted | Class HFilterInverted - iterate through games excluded from a filter |
| ChtmlStyleT | |
| CICodecDatabase | This interface separates the logic of a database from its representation |
| CIndex | |
| CIndexEntry | |
| CMaterialCount | Store the number of pieces for each type and color |
| CMoveList | |
| CmoveOrderT | |
| CmoveT | |
| CNameBase | This class stores the database's names (players, events, sites and rounds) |
| CNameNormalizer | Class NameNormalizer - apply general corrections to a name |
| COpLine | |
| CopSortT | |
| COpTable | |
| CpatternT | |
| CpawnTableEntryT | |
| CPBook | A PBook is a collection of chess positions, each with the corresponding ECO code, a mnemonic name, and the list of moves to reach the position |
| CPgnParseLog | Format and store errors |
| CPgnVisitor | This class implements a PGN "visitor" that invokes the appropriate member functions of the associated Game object for each type of PGN token |
| CPieceList | Store the type and position of the pieces compatibly with the SCID4 coding |
| CPlayerActivity | |
| CplayerDataT | |
| CPlayerElo | Class PlayerElo - elo ratings of a player |
| CplayerFreqT | |
| CPlayerInfo | Class PlayerInfo - player informations |
| CPListSort | |
| CPosition | |
| CprincipalVarT | |
| ►CProgress | |
| CrepeatT | |
| CsanListT | |
| ►CscidBaseT | |
| CSearchPos | Search for an exact position (same material in the same squares) |
| CSearchTournaments | Class SearchTournamens - Search tournaments in a database |
| CsimpleMoveT | |
| CSortCache | This class sorts games contained into an Index |
| CSpellChecker | Class SpellChecker - name spelling |
| CSpellChkLoader | Class SpellChkLoader - load data into a SpellChecker object |
| CsqDir_Init | |
| CSquareList | |
| CSquareSet | |
| CStoredLine | |
| CStrRange | Class StrRange - parse a string interpreting its content as 1 or 2 integers separated by whitespace |
| CTextBuffer | |
| CTimer | |
| ►CTourney | Class Tourney - Calculate information about a tournament |
| CTourneyGame | Class TourneyGame - Private class used by Tourney and SearchTournaments |
| CtransTableEntryT | |
| CTreeCache | |
| CtreeNodeT | |
| CtreeT | |
| CUI_List | An heterogeneous container used to pass a list of values from c++ to UI |
| CUndoRedo | A container useful for implementing a undo-redo behavior |
| CVectorChunked | A vector-like container |
1.8.13