CByteBuffer | |
CcachedTreeT | |
CclashT | |
CcmpMove | |
CCompressedFilter | |
CHFilter::const_iterator | Class const_iterator - iterator for HFilter objects |
CCrosstable | |
CDString | |
CdupCriteriaT | |
CscidBaseT::Stats::Eco | |
CecoTranslateT | ECO Classification functions |
CEngine | |
CFastBoard | |
CFastGame | |
▼Cfilebuf | |
▼CFilebuf | Adds some helper functions to std::filebuf: |
CFilebufAppend | Optimizes std::filebuf for random-access reading |
CFilter | |
CFullMove | |
CGame | |
Cgamepos::GamePos | |
CgNumListT | |
CHFilter | |
CHFilterInverted | Class HFilterInverted - iterate through games excluded from a filter |
ChtmlStyleT | |
▼CICodecDatabase | This interface separates the logic of a database from its representation |
CCodecNative< Derived > | This class stores the pointers to the Index and NameBase objects used by a native codec |
▼CCodecNative< CodecMemory > | |
▼CCodecMemory | Manages memory databases that do not have associated files |
CCodecProxy< Derived > | Base class for non-native databases |
▼CCodecProxy< CodecPgn > | |
CCodecPgn | |
▼CCodecNative< CodecSCID4 > | |
CCodecSCID4 | This class manages databases encoded in SCID format v4 |
▼CProgress::Impl | |
CUI_impl::tcl_Progress | |
CUI_impl::tcl_ProgressPosMask | |
CIndex | |
CIndexEntry | |
Cpgn_impl::InputMemory | |
▼CUI_impl::List | |
CUI_List | An heterogeneous container used to pass a list of values from c++ to UI |
CMaterialCount | Store the number of pieces for each type and color |
CMoveList | |
CmoveOrderT | |
CmoveT | |
CNameBase | This class stores the database's names (players, events, sites and rounds) |
CNameNormalizer | Class NameNormalizer - apply general corrections to a name |
COpLine | |
CopSortT | |
COpTable | |
CpatternT | |
CpawnTableEntryT | |
CPBook | A PBook is a collection of chess positions, each with the corresponding ECO code, a mnemonic name, and the list of moves to reach the position |
CPgnParseLog | Format and store errors |
CPgnVisitor | This class implements a PGN "visitor" that invokes the appropriate member functions of the associated Game object for each type of PGN token |
CPieceList | Store the type and position of the pieces compatibly with the SCID4 coding |
CTourney::Player | |
CPlayerActivity | |
CplayerDataT | |
CPlayerElo | Class PlayerElo - elo ratings of a player |
CplayerFreqT | |
CPlayerInfo | Class PlayerInfo - player informations |
CPListSort | |
CPosition | |
CprincipalVarT | |
CProgress | |
CrepeatT | |
CsanListT | |
CscidBaseT | |
CSearchPos | Search for an exact position (same material in the same squares) |
CSearchTournaments | Class SearchTournamens - Search tournaments in a database |
CsimpleMoveT | |
CSortCache | This class sorts games contained into an Index |
CSpellChecker | Class SpellChecker - name spelling |
CSpellChkLoader | Class SpellChkLoader - load data into a SpellChecker object |
CsqDir_Init | |
CSquareList | |
CSquareSet | |
CscidBaseT::Stats | |
CStoredLine | |
CStrRange | Class StrRange - parse a string interpreting its content as 1 or 2 integers separated by whitespace |
CTextBuffer | |
CTimer | |
CTourney | Class Tourney - Calculate information about a tournament |
CTourneyGame | Class TourneyGame - Private class used by Tourney and SearchTournaments |
CtransTableEntryT | |
CTreeCache | |
CtreeNodeT | |
CscidBaseT::TreeStat | |
CtreeT | |
CUndoRedo< TElem, UNDOMAX > | A container useful for implementing a undo-redo behavior |
CUndoRedo< Game, 100 > | |
CVectorChunked< T, CHUNKSHIFT > | A vector-like container |
CVectorChunked< byte, 24 > | |
CVectorChunked< IndexEntry, 16 > | |