Scid  4.7.0
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
scidBaseT Member List

This is the complete list of members for scidBaseT, including all inherited members.

bbufscidBaseT
beginTransaction()scidBaseT
Close()scidBaseT
compact(const Progress &progress)scidBaseT
composeFilter(const std::string &mainFilter, const std::string &maskFilter) constscidBaseT
createSortCache(const char *criteria)scidBaseT
dbFilterscidBaseT
deleteFilter(const char *filterId)scidBaseT
deprecated_push_popscidBaseT
endTransaction(gamenumT gameId=INVALID_GAMEID)scidBaseT
gamescidBaseT
gameAlterationsscidBaseT
gameAlteredscidBaseT
gameNumberscidBaseT
getCompactStat(unsigned long long *n_deleted, unsigned long long *n_unused, unsigned long long *n_sparse, unsigned long long *n_badNameId)scidBaseT
getDuplicates(gamenumT gNum)scidBaseTinline
getExtraInfo() constscidBaseTinline
getFileName() constscidBaseTinline
getFilter(const std::string &filterId) constscidBaseTinline
getFlag(uint flag, uint gNum) constscidBaseTinline
getGame(const IndexEntry *ie) constscidBaseTinline
getGame(const IndexEntry *ie, ByteBuffer *destBuf) constscidBaseTinline
getGame(const IndexEntry &ie, Game &dest) constscidBaseTinline
getIndexEntry(gamenumT g) constscidBaseTinline
getIndexEntry_bounds(gamenumT g) constscidBaseTinline
getMainFilter(const std::string &filterId) constscidBaseTinline
getNameBase() constscidBaseTinline
getNameFreq(nameT nt, idNumberT id)scidBaseTinline
getStats() constscidBaseT
getTreeStat(const HFilter &filter)scidBaseT
idxscidBaseT
importGame(const scidBaseT *srcBase, uint gNum)scidBaseT
importGames(const scidBaseT *srcBase, const HFilter &filter, const Progress &progress)scidBaseT
importGames(ICodecDatabase::Codec dbtype, const char *filename, const Progress &progress, std::string &errorMsg)scidBaseT
inUsescidBaseT
invertFlag(uint flag, uint gNum)scidBaseTinline
invertFlag(uint flag, const HFilter &filter)scidBaseTinline
isReadOnly() constscidBaseTinline
listGames(const char *criteria, size_t start, size_t count, const HFilter &filter, gamenumT *destCont)scidBaseT
newFilter()scidBaseT
numGames() constscidBaseTinline
Open(ICodecDatabase::Codec dbtype, fileModeT mode, const char *filename=0, const Progress &progress=Progress())scidBaseT
releaseSortCache(const char *criteria)scidBaseT
saveGame(Game *game, gamenumT replacedGameId=INVALID_GAMEID)scidBaseT
saveGameHelper(Game *game, gamenumT gameId)scidBaseT
scidBaseT()scidBaseT
setDuplicates(uint *duplicates)scidBaseTinline
setExtraInfo(const char *tagname, const char *new_value)scidBaseTinline
setFlag(bool value, uint flag, uint gNum)scidBaseTinline
setFlag(bool value, uint flag, const HFilter &filter)scidBaseTinline
sortedPosition(const char *criteria, const HFilter &filter, gamenumT gameId)scidBaseT
transformIndex(HFilter hfilter, const Progress &progress, TOper entry_op)scidBaseTinline
transformNames(nameT nt, HFilter hfilter, const Progress &progress, const std::vector< std::string > &newNames, TInitFunc fnInit, TMapFunc getID)scidBaseT
treescidBaseT
treeCachescidBaseT
treeFilterscidBaseT
~scidBaseT()scidBaseT