Scid
4.7.0
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This is the complete list of members for scidBaseT, including all inherited members.
bbuf | scidBaseT | |
beginTransaction() | scidBaseT | |
Close() | scidBaseT | |
compact(const Progress &progress) | scidBaseT | |
composeFilter(const std::string &mainFilter, const std::string &maskFilter) const | scidBaseT | |
createSortCache(const char *criteria) | scidBaseT | |
dbFilter | scidBaseT | |
deleteFilter(const char *filterId) | scidBaseT | |
deprecated_push_pop | scidBaseT | |
endTransaction(gamenumT gameId=INVALID_GAMEID) | scidBaseT | |
game | scidBaseT | |
gameAlterations | scidBaseT | |
gameAltered | scidBaseT | |
gameNumber | scidBaseT | |
getCompactStat(unsigned long long *n_deleted, unsigned long long *n_unused, unsigned long long *n_sparse, unsigned long long *n_badNameId) | scidBaseT | |
getDuplicates(gamenumT gNum) | scidBaseT | inline |
getExtraInfo() const | scidBaseT | inline |
getFileName() const | scidBaseT | inline |
getFilter(const std::string &filterId) const | scidBaseT | inline |
getFlag(uint flag, uint gNum) const | scidBaseT | inline |
getGame(const IndexEntry *ie) const | scidBaseT | inline |
getGame(const IndexEntry *ie, ByteBuffer *destBuf) const | scidBaseT | inline |
getGame(const IndexEntry &ie, Game &dest) const | scidBaseT | inline |
getIndexEntry(gamenumT g) const | scidBaseT | inline |
getIndexEntry_bounds(gamenumT g) const | scidBaseT | inline |
getMainFilter(const std::string &filterId) const | scidBaseT | inline |
getNameBase() const | scidBaseT | inline |
getNameFreq(nameT nt, idNumberT id) | scidBaseT | inline |
getStats() const | scidBaseT | |
getTreeStat(const HFilter &filter) | scidBaseT | |
idx | scidBaseT | |
importGame(const scidBaseT *srcBase, uint gNum) | scidBaseT | |
importGames(const scidBaseT *srcBase, const HFilter &filter, const Progress &progress) | scidBaseT | |
importGames(ICodecDatabase::Codec dbtype, const char *filename, const Progress &progress, std::string &errorMsg) | scidBaseT | |
inUse | scidBaseT | |
invertFlag(uint flag, uint gNum) | scidBaseT | inline |
invertFlag(uint flag, const HFilter &filter) | scidBaseT | inline |
isReadOnly() const | scidBaseT | inline |
listGames(const char *criteria, size_t start, size_t count, const HFilter &filter, gamenumT *destCont) | scidBaseT | |
newFilter() | scidBaseT | |
numGames() const | scidBaseT | inline |
Open(ICodecDatabase::Codec dbtype, fileModeT mode, const char *filename=0, const Progress &progress=Progress()) | scidBaseT | |
releaseSortCache(const char *criteria) | scidBaseT | |
saveGame(Game *game, gamenumT replacedGameId=INVALID_GAMEID) | scidBaseT | |
saveGameHelper(Game *game, gamenumT gameId) | scidBaseT | |
scidBaseT() | scidBaseT | |
setDuplicates(uint *duplicates) | scidBaseT | inline |
setExtraInfo(const char *tagname, const char *new_value) | scidBaseT | inline |
setFlag(bool value, uint flag, uint gNum) | scidBaseT | inline |
setFlag(bool value, uint flag, const HFilter &filter) | scidBaseT | inline |
sortedPosition(const char *criteria, const HFilter &filter, gamenumT gameId) | scidBaseT | |
transformIndex(HFilter hfilter, const Progress &progress, TOper entry_op) | scidBaseT | inline |
transformNames(nameT nt, HFilter hfilter, const Progress &progress, const std::vector< std::string > &newNames, TInitFunc fnInit, TMapFunc getID) | scidBaseT | |
tree | scidBaseT | |
treeCache | scidBaseT | |
treeFilter | scidBaseT | |
~scidBaseT() | scidBaseT |