84 #endif // #ifdef SCID_ERROR_H const errorT ERROR_CodecUnsupFeat
const errorT ERROR_NumGamesLimit
const errorT ERROR_EndOfMoveList
const errorT ERROR_OldScidVersion
const errorT ERROR_BadMagic
const errorT ERROR_FileInUse
const errorT ERROR_FileWrite
const errorT ERROR_OffsetLimit
const errorT ERROR_BadArg
const errorT ERROR_NameTooLong
const errorT ERROR_NameNotFound
const errorT ERROR_CastlingAvailability
const errorT ERROR_NoVariation
const errorT ERROR_MallocFailed
const errorT ERROR_NameExists
const errorT ERROR_EmptyVariation
const errorT ERROR_BufferRead
const errorT ERROR_InvalidFEN
const errorT ERROR_CompactRemove
const errorT ERROR_FileRead
const errorT ERROR_UserCancel
const errorT ERROR_NoMatchFound
const errorT ERROR_VariationLimit
const errorT ERROR_NameBaseEmpty
const errorT ERROR_StartOfMoveList
const errorT ERROR_InvalidMove
const errorT ERROR_GameFull
const errorT ERROR_CorruptData
const errorT ERROR_FileVersion
const errorT ERROR_FileReadOnly
const errorT ERROR_GameLengthLimit
const errorT ERROR_FileSeek
const errorT ERROR_FileNotOpen
const errorT ERROR_Decode
const errorT ERROR_Corrupt
const errorT ERROR_NameLimit
const errorT ERROR_FileMode
const errorT ERROR_PieceCount
const errorT ERROR_BufferFull
const errorT ERROR_NameDataLoss
const errorT ERROR_NotFound
const errorT ERROR_FileOpen
const errorT ERROR_Exists